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And being able to finally punch out of the block without delay is an absolute godsend.
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Exaggerated haymakers are out, replaced by a heavy punch modifier button, plus one-punch knockouts and varied stun states bring a bit more unpredictability to the action. But it's the other notable tweaks that really improve the feel and flow of the game. It's simplified, no doubt, and may result in tossing unintended punches, but at least you'll always be throwing something and you can swap to the buttons in a heartbeat as needed.

Rather than cranking out elaborate stick motions for uppercuts and the like, you can simply flick the right stick in one of 12 directions to trigger six punches from either arm.
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Plus, the series finally adds a referee into the mix for an appreciated bit of authenticity.īut Champion more notably tinkers with the way you experience the combat, thanks to the newly branded Full Spectrum Punch Control analog scheme. Enhanced animations and a helpful dose of motion blur help the game pop like never before - even the flowing shorts might capture your gaze - and the dynamic camera brings a new level of speed and momentum to the proceedings. You'll relive his initial glory days through a series of flashback fights, and once you're in the familiar gyms and venues, it becomes quite evident that Fight Night's in-ring action has seen some serious tweaks since we last traded blows in 2009's Round 4.
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Bishop's savage beating in the showers following the bout only confirms this darker direction for the series, but you'll quickly find out that he was a good kid - a promising pro near the top of his game who pissed off the wrong shady promoter and wound up framed for a felony. No, Fight Night Champion takes advantage of its newfound "Mature" rating with extensive cursing, more realistic injuries, and dripping wounds that stain shorts and ring floors. When your grizzled trainer commands you to "Knock the f**ker on his ass," it's clear that Champion isn't courting the fresh-faced kids of the world. It's also the first thing you'll experience when you load up the disc, as the game immediately throws you into the corner of Andre Bishop, a prison boxer looking to survive a grimy battle against a tatted-up goon drawn up as a faux Neo-Nazi. Granted, the Champion narrative mode is just a small part of the total fighting experience, but it's clearly a turning point for a series that continually comes ever closer to mastering the art of the sweet science. Powerful fiction has spawned from boxing's potent concoction of physicality and emotion, and Fight Night Champion represents the first time gaming's entered that particular ring without compromising the tale to accommodate created fighters. Whether a fight serves a metaphor for our times and the world around us - such as when Joe Louis toppled Max Schmeling amidst the chaotic lead-up to World War II - or the confident boasts of legends like Muhammad Ali and Mike Tyson grab our hearts and minds, what happens outside the ring can often seem as important as a knockout punch.


Drama is an indelible aspect of popular sports, and boxing is no exception.
